Website powered by

The Muse

Softwares:
Modeling: maya & zbrush
Texturing: substancepainter &mari
Hair: Xgen
Background statues photoscans :Reality Capture
The Muse: @taylorlashae this was created based on a photo from her and her photographer

All elements were modelled and texture by me... with the background statues, which I photoscan myself and processed .
Will look back to this and loving working on the lighting and sculpting the contrast between a more realistic character vs a greco-roman like sculpture as if was made over 2k years ago. 
Thanks for the support everyone, truly means a lot... until the next one!!

viewport screengrab.

viewport screengrab.

early work in progress...I was starting to create all the props and sculptures and the main character was still in blocking stages

early work in progress...I was starting to create all the props and sculptures and the main character was still in blocking stages

photoscans I made, 
taking over thousands of pictures at NYC MET

photoscans I made,
taking over thousands of pictures at NYC MET

in the middle of producing this one, I tried to stay away from the likeness...but at the end I, switched it back to her, just to honor the model (Taylor) correctly...which caused me to stop and go back to Zbrush

in the middle of producing this one, I tried to stay away from the likeness...but at the end I, switched it back to her, just to honor the model (Taylor) correctly...which caused me to stop and go back to Zbrush